
thynomalis
Posts: 2
Joined: 03/04/2005
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| Invisible players in demo playback |
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Whenever I use UTComp and record a demo, during the playback all the players are invisible. This also happens when I tried using TTM. I have the latest UT2k4 patch and UTComp. The demos I'm trying to watch are ones I made with the current version of UTComp. Anyone have any ideas?
Thanks,
-thyno
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| 03/04/05 12:33 |
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Beelzebub
Posts: 2
Joined: 02/28/2005
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| Re: Invisible players in demo playback |
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I have the same problem, but only when recording serverside/singleplayer demos. When connected to a server there's no problem.
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| 03/04/05 13:13 |
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zukeft
Posts: 32
Joined: 08/15/2004
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| Re: Invisible players in demo playback |
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Did you add the right ServerPackage into your UT2004.ini?
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| 03/04/05 14:57 |
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thynomalis
Posts: 2
Joined: 03/04/2005
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| Re: Invisible players in demo playback |
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oops.. thanks, works great.
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| 03/04/05 15:25 |
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Lydia57
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Joined: 07/17/2007
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| RE: Invisible players in demo playback |
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I'm having this same problem, and I had the wrong ServerPackages line (from the old UTComp)...however, after updating it, the symptoms didn't change. For what it's worth, this was a single-player game that I'm attempting to watch the demo in the same UT2004 environment that I just recorded it with. Here's my info:
OS: MS Windows XP SP2 (32-bit)
UT: 3369
UTComp: 1.7a
The symptoms are that the demo runs, but:
1) You can't follow (chasecam) the players (you can only fly around the level independently)
2) You can't see the players (but you can see their gibs where applicable)
3) You _can_ see the projectiles.
I guess one question is, would playing back the demo with the wrong ServerPackages line have broken it somehow (I mean, altered the demo file), so that even with the right settings it still doesn't work? That'd be too bad; there was this one really cool frag I wanted to see again. :)
Is there an official "upgrade procedure" for new UTComp versions?
Thanks in advance for any help!
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| 07/17/07 18:44 |
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