Originally released with the demo and featuring multiple possibilities of action - a straight path and a more Z oriented tactic - and is widely accepted.
Critique:
Although the two sides arn't exactly balanced, alternating between the two solves this issue. Oh, and just cause I like plugging my own stuff, you can read about my thoughs on the scoring system [URL=http://ut2004.gameamp.com/article/viewArticles/73.php]here[/URL]. Back on subject: this map's here to say, and it's good enough that it really isn't much of a problem.